Практикум по программированию. Основы. Ветвление. Корни уравнения
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return 0; | return 0; | ||
} | } | ||
+ | </source> | ||
+ | |||
+ | |||
+ | ==Python== | ||
+ | |||
+ | <source lang="cpp"> | ||
+ | # Python 3 | ||
+ | |||
+ | import math | ||
+ | |||
+ | print('\n Поиск корней уравнения A * X^2 + B * X + C = 0') | ||
+ | print('------------------------------------------------') | ||
+ | |||
+ | a = float(input(' Введите A: ')) | ||
+ | b = float(input(' Введите B: ')) | ||
+ | c = float(input(' Введите C: ')) | ||
+ | |||
+ | print('------------------------------------------------') | ||
+ | |||
+ | d = b * b - 4 * a * c | ||
+ | |||
+ | if d > 0: | ||
+ | |||
+ | x1 = (-b + math.sqrt(d)) / (2 * a) | ||
+ | x2 = (-b - math.sqrt(d)) / (2 * a) | ||
+ | |||
+ | print(' X1 = %.3f' % x1) | ||
+ | print(' X2 = %.3f' % x2) | ||
+ | |||
+ | elif d == 0: | ||
+ | |||
+ | x1 = -b / (2 * a) | ||
+ | |||
+ | print(' X = %.3f' % x1) | ||
+ | |||
+ | else: | ||
+ | |||
+ | print(' Уравнение корней не имеет') | ||
</source> | </source> | ||
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var d = b * b - 4 * a * c; | var d = b * b - 4 * a * c; | ||
var x1, x2; | var x1, x2; | ||
− | var | + | var result = ""; |
if (d > 0) { | if (d > 0) { | ||
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x2 = (-b - Math.sqrt(d)) / (2 * a); | x2 = (-b - Math.sqrt(d)) / (2 * a); | ||
− | + | result = "X1 = " + x1.toFixed(3) + "<br>" + | |
− | + | "X2 = " + x2.toFixed(3); | |
} else if (d == 0) { | } else if (d == 0) { | ||
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x1 = -b / (2 * a); | x1 = -b / (2 * a); | ||
− | + | result = "X = " + x1.toFixed(3); | |
− | + | ||
} else { | } else { | ||
− | + | result = "Уравнение корней не имеет"; | |
− | + | ||
} | } | ||
− | document.getElementById(" | + | document.getElementById("resultId").innerHTML = result; |
− | + | ||
} | } | ||
</script> | </script> | ||
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<p>Введите C: <input id="cId" size="5"></p> | <p>Введите C: <input id="cId" size="5"></p> | ||
<hr> | <hr> | ||
− | <p id=" | + | <p id="resultId"></p> |
− | + | ||
<button onclick="calc()">Рассчитать</button> | <button onclick="calc()">Рассчитать</button> |
Latest revision as of 20:09, 19 November 2017
Contents[hide] |
[edit] Java
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 | import java.util.Scanner; import java.lang.Math; public class Task01 { public static void main(String[] args) { Scanner in = new Scanner(System.in); System.out.println(); System.out.println( " Поиск корней уравнения A * X^2 + B * X + C = 0" ); System.out.println( "------------------------------------------------" ); System.out.print( " Введите A: " ); double a = in.nextDouble(); System.out.print( " Введите B: " ); double b = in.nextDouble(); System.out.print( " Введите C: " ); double c = in.nextDouble(); System.out.println( "------------------------------------------------" ); double d = b * b - 4 * a * c; double x1, x2; if (d > 0 ) { x1 = (-b + Math.sqrt(d)) / ( 2 * a); x2 = (-b - Math.sqrt(d)) / ( 2 * a); System.out.printf( " X1 = %.3f\n" , x1); System.out.printf( " X2 = %.3f\n" , x2); } else if (d == 0 ) { x1 = -b / ( 2 * a); System.out.printf( " X = %.3f\n" , x1); } else { System.out.println( " Уравнение корней не имеет" ); } } } |
[edit] C++
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 | // g++ 4.2 #include <iostream> #include <math.h> using namespace std; int main() { double a, b, c; cout << "\n Поиск корней уравнения A * X^2 + B * X + C = 0\n" ; cout << "------------------------------------------------\n" ; cout << " Введите A: " ; cin >> a; cout << " Введите B: " ; cin >> b; cout << " Введите C: " ; cin >> c; cout << "------------------------------------------------\n" ; double d = b * b - 4 * a * c; double x1, x2; if (d > 0) { x1 = (-b + sqrt (d)) / (2 * a); x2 = (-b - sqrt (d)) / (2 * a); printf ( " X1 = %.3f\n" , x1); printf ( " X2 = %.3f\n" , x2); } else if (d == 0) { x1 = -b / (2 * a); printf ( " X = %.3f\n" , x1); } else { cout << " Уравнение корней не имеет\n" ; } cout << "\n" ; return 0; } |
[edit] Python
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 | # Python 3 import math print( '\n Поиск корней уравнения A * X^2 + B * X + C = 0' ) print( '------------------------------------------------' ) a = float (input( ' Введите A: ' )) b = float (input( ' Введите B: ' )) c = float (input( ' Введите C: ' )) print( '------------------------------------------------' ) d = b * b - 4 * a * c if d > 0: x1 = (-b + math. sqrt (d)) / (2 * a) x2 = (-b - math. sqrt (d)) / (2 * a) print( ' X1 = %.3f' % x1) print( ' X2 = %.3f' % x2) elif d == 0: x1 = -b / (2 * a) print( ' X = %.3f' % x1) else : print( ' Уравнение корней не имеет' ) |
[edit] Pascal
1 |
[edit] JavaScript
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 | <html lang= "ru" > <head> <meta charset= "UTF-8" > <script> function calc() { var a = document.getElementById( "aId" ).value; var b = document.getElementById( "bId" ).value; var c = document.getElementById( "cId" ).value; var d = b * b - 4 * a * c; var x1, x2; var result = "" ; if (d > 0) { x1 = (-b + Math.sqrt(d)) / (2 * a); x2 = (-b - Math.sqrt(d)) / (2 * a); result = "X1 = " + x1.toFixed(3) + "<br>" + "X2 = " + x2.toFixed(3); } else if (d == 0) { x1 = -b / (2 * a); result = "X = " + x1.toFixed(3); } else { result = "Уравнение корней не имеет" ; } document.getElementById( "resultId" ).innerHTML = result; } </script> </head> <body> <p>Поиск корней уравнения A * X^2 + B * X + C = 0</p> <hr> <p>Введите A: <input id= "aId" size= "5" ></p> <p>Введите B: <input id= "bId" size= "5" ></p> <p>Введите C: <input id= "cId" size= "5" ></p> <hr> <p id= "resultId" ></p> <button onclick= "calc()" >Рассчитать</button> </body> </html> |